With the basics and intermediate topics covered, you now know how to think about surface modeling with an eye for subdivision. It’s time to get advanced with xShape and Sub-D, freeform modeling. This series of tutorials will build upon what you learned in the previous videos and teach you advanced sculpting techniques.
In these videos you will learn how to:
- Leverage multiple Sub-D shapes and surfaces
 - Use ordered geometric sets (OGSs)
 - Combine Sub-D design with parametric features
 - Use new features, like net surface primitive, reflect, flex, and arc-bend