Learn how industrial designers, digital sculptors, and mechanical engineers can create complex geometry and organic shapes with sub-D modeling.
There is no shortage of challenges facing engineers today. Schedules are getting shorter while budgets are drying up. Demand for smart, connected products is driving the addition of software and electronics everywhere. Products must be faster, lighter, and just plain better. Amid all these changes, the underlying geometry of today's products is getting more complex. Terribly complex.
How do designers address the rising tide of this increased complexity? Answering that question is the purpose of this eBook. It is organized into typical workflows that engineers face every day. Each workflow details the traditional tools as well as the changes that 3D Sculptor and 3D Creator power, specifically:
- Building Concepts with Sub-D Modeling, Fast and Easy
- Collecting Feedback and Signoffs from Everyone from Executives to Customers
- Smoothing Out Topology-Optimized Geometry
- Taking Complex Geometry and Organic Shapes to Production